Maze Generation with Dijkstra and Longest Path Algorithms — PickAClass
⏱ 2h 48m 📚 28 lessons 🎧 Audio version

Maze Generation with Dijkstra and Longest Path Algorithms

Learn to build and analyze complex mazes by applying graph theory, Dijkstra's algorithm, and longest-path calculations to create engaging puzzles.

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About this course

Have you ever wondered how game developers and puzzle designers create intricate, challenging mazes? Understanding the underlying graph theory and pathfinding algorithms is the key to generating puzzles that are both solvable and engaging. This text-based course guides you through the process of representing mazes as graphs, implementing Dijkstra's algorithm from scratch, and finding the longest path to maximize maze difficulty. You will transition from writing basic grid structures to designing sophisticated maze-generation algorithms using clean, modern code. What you'll learn: - Understand the fundamentals of graph theory and how mazes are represented mathematically. - Implement Dijkstra's algorithm to find paths within a grid structure. - Apply modern programming concepts like type hinting and dataclasses to structure your graph data cleanly. - Design maze-generation algorithms that control difficulty by manipulating path lengths. - Analyze spatial complexity to ensure your mazes have unique, challenging solutions. We begin with foundational definitions of nodes, edges, and grids before moving into step-by-step algorithm implementation. You will progress through written explanations and practical code exercises, building your understanding of pathfinding logic from the ground up. This course is designed for beginner programmers, game design enthusiasts, and anyone curious about algorithm design. No prior knowledge of graph theory is required, as we start with the absolute basics. Start reading today to unlock the mathematical secrets behind compelling maze design.

Course contents

What you'll get

  • 📜 Certificate of completion
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  • 💬 Personal AI tutor
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  • 🎧 Audio version included
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  • 📱 Phone or computer
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  • ⚡ Short & focused
    2h 48m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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Certificate of Mastery
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Name Surname
has successfully demonstrated mastery of
Maze Generation with Dijkstra and Longest Path Algorithms
Skills demonstrated
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Behavioral pattern analysis
Foundational
1.2 hrs
✓
Decision-architecture frameworks
Proficient
1.4 hrs
✓
A/B test design
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1.7 hrs
✓
Behavioral copywriting
Advanced
1.9 hrs
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Maze Generation with Dijkstra and Longest Path Algorithms
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Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
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pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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Just a phone or computer with internet. No installs, no special hardware.

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By card via Stripe. We don’t store card details — Stripe handles them securely.

Can I get a refund? +

Yes — full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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