Build a First-Person Shooter Prototype in Unity — PickAClass
⏱ 2h 36m 📚 26 lessons 🎧 Audio version

Build a First-Person Shooter Prototype in Unity

Learn core game development concepts and basic C# scripting to build a functional first-person shooter prototype in Unity.

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About this course

Building your first 3D game project can feel overwhelming without a clear step-by-step path. This comprehensive text-based course guides you through the fundamental principles of game mechanics and C# programming needed to construct a playable first-person shooter prototype in Unity. You will gain practical experience setting up player controls, implementing shooting mechanics, and managing game logic through clear written explanations and structured code snippets. What you'll learn: - Understand core game engine terminology, project structures, and 3D coordinate systems - Implement responsive first-person character movement using modern input handling - Design raycast-based shooting mechanics and weapon interaction logic in C# - Create basic target behaviors and damage management systems - Build reusable game object prefabs for efficient level assembly - Manage game loops, hit detection, and simple user interface overlays Starting with foundational game development terminology and setup concepts, the reading material progresses logically into writing practical scripts and assembling interactive mechanics. This course is designed for absolute beginners with no prior game development experience needed. Start reading today to create your first 3D game prototype.

Course contents

What you'll get

  • 📜 Certificate of completion
    Add it to your LinkedIn profile
  • 💬 Personal AI tutor
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  • 🎧 Audio version included
    Learn on the go — no screen needed
  • ♾️ Lifetime access
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  • 📱 Phone or computer
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  • 💸 14-day refund
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  • ⚡ Short & focused
    2h 36m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Build a First-Person Shooter Prototype in Unity
Skills demonstrated
✓
Behavioral pattern analysis
Foundational
1.2 hrs
✓
Decision-architecture frameworks
Proficient
1.4 hrs
✓
A/B test design
Proficient
1.7 hrs
✓
Behavioral copywriting
Advanced
1.9 hrs
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PickAClass — Name Surname
Build a First-Person Shooter Prototype in Unity
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We don’t store card details — Stripe handles them securely.

Can I get a refund? +

Yes — full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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