Unreal Engine 5 Multiplayer Game Development: Listen Server Basics — PickAClass
⏱ 2h 30m 📚 25 lessons 🎧 Audio version

Unreal Engine 5 Multiplayer Game Development: Listen Server Basics

Learn to build multiplayer experiences in Unreal Engine 5 by understanding network replication, RPCs, and listen server architecture.

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About this course

Creating multiplayer games can feel overwhelming, but mastering the basics of network communication in Unreal Engine 5 is the key to unlocking cooperative and competitive gameplay. This text-based course breaks down the core concepts of multiplayer architecture so you can confidently start connecting players. You will transition from making single-player projects to designing functional multiplayer mechanics using the Listen Server model, where one player acts as both the host and a client. Learn to understand the fundamentals of multiplayer networking, including client-server architecture and the role of a Listen Server; configure network replication for actors, variables, and movement to keep all players in sync; implement Remote Procedure Calls (RPCs) to handle actions that must execute on the server or specific clients; set up game modes, player states, and lobby logic tailored for multiplayer environments; apply the modern Enhanced Input system to work seamlessly across networked players; and debug common multiplayer replication issues using built-in testing tools. The course begins with essential networking terminology and foundational theories before guiding you through step-by-step written explanations to configure, test, and refine your first multiplayer mechanics. This course is designed for beginners to game development or single-player developers looking to transition into multiplayer using Unreal Engine 5. No prior networking experience is required. Start reading today and take your first steps toward building connected multiplayer worlds.

What you'll get

  • 📜 Certificate of completion
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  • 💬 Personal AI tutor
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  • 🎧 Audio version included
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  • 📱 Phone or computer
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  • 💸 14-day refund
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  • Short & focused
    2h 30m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Unreal Engine 5 Multiplayer Game Development: Listen Server Basics
Skills demonstrated
Behavioral pattern analysis
Foundational
1.2 hrs
Decision-architecture frameworks
Proficient
1.4 hrs
A/B test design
Proficient
1.7 hrs
Behavioral copywriting
Advanced
1.9 hrs
P
PickAClass — Name Surname
Unreal Engine 5 Multiplayer Game Development: Listen Server Basics
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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Just a phone or computer with internet. No installs, no special hardware.

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Yes — full refund within 14 days, no questions asked.

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Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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