Unity Game Development: Build a 3D Endless Runner — PickAClass
⏱ 2h 30m 📚 25 lessons 🎧 Audio version

Unity Game Development: Build a 3D Endless Runner

Learn core Unity and C# game programming fundamentals by building a full 3D runner game playable in browsers and on mobile devices.

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  • 🌐 In English
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About this course

Building 3D games with Unity is an exciting entry point into modern game programming and creative technology. This comprehensive text-based course guides you through foundational game engine concepts while creating a complete arcade-style endless runner from scratch. You will learn how to set up game scenes, program 3D player movement, dynamically generate obstacles, handle item collection, and manage game states. Along the way, you will discover how to prepare your project for cross-platform publishing on web browsers and Android devices using modern Unity features like the modern Input System and clean C# scripting practices. What you'll learn: - Understand core Unity terminology, C# scripting fundamentals, and component architecture - Program fluid 3D character movement, jumping mechanics, and camera tracking - Build procedural generation logic for dynamic endless tracks and obstacles - Implement collection mechanics, user interface score counters, and game-over flows - Leverage modern Unity Input System conventions for seamless touch and keyboard controls - Configure optimization settings for publishing to WebGL browsers and Android mobile platforms The course begins with fundamental game development concepts, editor navigation, and scripting basics before moving step-by-step into full game logic and project export. Designed specifically for beginners, no prior programming or Unity experience is required. Start reading today and build your first playable 3D arcade game.

What you'll get

  • 📜 Certificate of completion
    Add it to your LinkedIn profile
  • 💬 Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • 🎧 Audio version included
    Learn on the go — no screen needed
  • ♾️ Lifetime access
    Come back anytime, no expiry
  • 📱 Phone or computer
    Works anywhere, any device
  • 💸 14-day refund
    No questions asked
  • Short & focused
    2h 30m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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PickAClass
Skills profile · verifiable
Document
Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Unity Game Development: Build a 3D Endless Runner
Skills demonstrated
Behavioral pattern analysis
Foundational
1.2 hrs
Decision-architecture frameworks
Proficient
1.4 hrs
A/B test design
Proficient
1.7 hrs
Behavioral copywriting
Advanced
1.9 hrs
P
PickAClass — Name Surname
Unity Game Development: Build a 3D Endless Runner
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We don’t store card details — Stripe handles them securely.

Can I get a refund? +

Yes — full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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